Practical Use for Wisdom

Forum for proposal and discussion of ideas for Dead of Night.

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Practical Use for Wisdom

Post by spoonfoy » Tue May 30, 2017 6:43 am

Wisdom affecting EXP gains from combat and kill experience, much like how Luck used to affect how much gold you looted off mobs/treasure piles.

maybe a 10% swing from min to max in either direction.

so for instance, if "No Wisdom McGee" killed a mob worth 300k exp, he would receive 270k.

if "High Wisdom McGrath" killed a mob worth 300k, he would receive 330k.

perhaps even an additional bonus to EXP while in a group?

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