Sanctuary

Forum for proposal and discussion of ideas for Dead of Night.

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sadis
Immortal
Posts: 29
Joined: Thu Oct 27, 2016 2:14 am

Sanctuary

Post by sadis » Fri May 12, 2017 6:21 am

Change how both of these work.

Sanc to a non-stacking affect that reduces damage by a fixed amount (or fixed percentage).
- Ability line(s) to increase the fixed amount (or fixed percentage) which sanc-alike absorbs/mitigates.

Yojimbo
Posts: 21
Joined: Fri May 12, 2017 12:05 am

Re: Sanctuary

Post by Yojimbo » Sat May 13, 2017 4:08 pm

I'm honestly surprised sanc wasn't factored in cumativrly already. That's how it should be. Make it so lol.

spoonfoy
Moderator
Posts: 42
Joined: Thu Oct 27, 2016 2:55 am

Re: Sanctuary

Post by spoonfoy » Tue May 16, 2017 4:32 pm

as long as Paladin resist still stacks/benefits from Sanc. thats kind of the only real reason to play Paladin at the moment. taking away the sanc/resist stack is a huuuuuuuge nerf to them.

also, how would this affect Block for monks?

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